Today I had
attended the progress presentation with James. I came in fairly prepared –Last
night I’ve had compiled a list of things that I would possibly like to be doing
this year. The meeting was fairly short. We got around 15-20 minutes each to
talk and I found that was way too short to talk about all the ideas that I’ve
had so far. Also, other people presenting at the meeting had projects that
seemed very well developed already and they had formulated their aim,
objectives, tasks and deliverables while I still haven’t got a dissertation
topic. Anyway, in the short time that we had to present I have run my ideas
through James. Straight off the bat he rejected my sound design for games in
FMOD/WWISE idea. He said it was not feasible for me to do that. I would have to
outsource a working game/game engine and generally advised me not to do a
project on video game sound. He seemed to like my film sound ideas more. My
idea of recording cool sounds like gun shots for example, was met with a mixed
reaction. First of all, while not impossible, it could be hard to obtain
permission to record on military grounds (as that what I wanted to do).
Secondly, James didn’t like my rationale behind this project when I told him I
want to have photos using expensive field microphones inside a military base. I
understand his reasoning that this is simply not a good rationale for an
academic project like a dissertation. At the end of the very short meeting we
have settled on my ‘modality in film sound’ idea, but James altered it slightly
and asked me to possibly focus on ‘hyperrealism in film soundtracks’ and asked
me to do research in that subject. Overall, I don’t seem to be making much
progress at this stage, especially considering what I have seen of other people’s
work so far...
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